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Hey, I’m

Luc

Holland

About Me

Hello i'm Luc Holland, a passionate game designer from Sydney Australia. I have experience in Level Design, Game System Design, and Event scripting through C# and UE4 visual scripting. and have developed projects on both UE4 and Unity. I'm always open to learn new skills, and share ideas to my team and offer any help to anyone who asks. 

Showreel

Technical Skills

GAME DESIGN

  • Level design/ White Box

  • Particle systems

  • Game documentation

  • Game system Design

  • Dialogue writing

  • Event Scripting, audio, particle, cinematic etc.

  • Playtesting

  • 3D modeling

GAME ENGINE

  • Unreal Engine4

  • Unity

  • Gadot

PROGRAMING

  • C#

  • C++

  • Unreal Blueprints

  • Unity Playmaker

SOFTWARE

  • Maya

  • Substance

  • Adobe Photoshop

  • Microsoft Office & Google Drive

  • Adobe Audition

  • Acid  8

  • Visual Studio

  • Blender

My Works

These Works have been completed in my personal time, during game jams and for assessments  

Photos
Contact
  • LinkedIn Social Icon
  • Facebook
  • Twitter

Contact Me

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