Hey, I’m
Luc
Holland
About Me
Hello i'm Luc Holland, a passionate game designer from Sydney Australia. I have experience in Level Design, Game System Design, and Event scripting through C# and UE4 visual scripting. and have developed projects on both UE4 and Unity. I'm always open to learn new skills, and share ideas to my team and offer any help to anyone who asks.
Technical Skills
GAME DESIGN
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Level design/ White Box
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Particle systems
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Game documentation
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Game system Design
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Dialogue writing
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Event Scripting, audio, particle, cinematic etc.
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Playtesting
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3D modeling
GAME ENGINE
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Unreal Engine4
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Unity
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Gadot
PROGRAMING
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C#
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C++
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Unreal Blueprints
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Unity Playmaker
SOFTWARE
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Maya
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Substance
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Adobe Photoshop
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Microsoft Office & Google Drive
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Adobe Audition
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Acid 8
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Visual Studio
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Blender
My Works
These Works have been completed in my personal time, during game jams and for assessments